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Portfolio

(Almost) everything I did

Underlined titles lead to official websites. D&I is short for Diversity & Inclusion.

 
Projects

Interactive & Commercial

Unannounced project   |   Undisclosed client   |   2023-now   |   Narrative direction, Narrative design, Writing

 

Unannounced project   |   Novelab   |   2022-now   |   Creative & interactive direction, Writing

 

Unannounced project   |   Makemepulse   |   2022   |   Narrative direction, Game design, Writing, D&I

 

AYA, interactive entertainment center   |   Studio BK   |   2022   |   Narrative direction, Interactive design

 

cinder4real, virtual influencer   |   Undisclosed client   |   2020-22   |   Narrative design, Writing, D&I

 

Unannounced project   |   Magic Pockets   |   2020   |   Narrative design, Writing

 

Shady Part of Me, video game   |   Douze Dixièmes   |   2020   |   Narrative design, Writing

 

Inua: A Story in Ice and Time, video game   |   IKO   |   2020   |   Narrative design, Script doctoring, D&I

Créteil Soleil digital, interactive installation   |   Superbien   |   2019   |   Game design

Banishers: Ghosts of New Eden, video game   |   Don't Nod   |   2018-19   |   Narrative design, Writing, D&I

 

Anno 1800, video game   |   Ubisoft Blue Byte   |   2018   |   Writing

 

Mobility Theory, ARG   |   We Are Social France   |   2018   |   Narrative direction, Narrative design, Writing

 

Twin Mirror, video game   |   Don't Nod   |   2017   |   Script doctoring, D&I

 

Secret Story, reality TV show   |   TF1, Endemol Shine Group   |   2017   |   Writing, Game design

 

Vampyr, video game   |   Don't Nod   |   2017   |   Writing

 

Alfred Premium, interactive documentary   |   Arte Studio   |   2017-18   |   Writing, Narrative design

 

Duelyst, video game   |   Counterplay Games   |   2016-17   |   Writing, Narrative design

 

Prodigy, video game   |   Hanakai Studio   |   2012-16   |   Writing, Narrative design, Producing, PR

 

 

Publications

Les Mots de la Folie   |   Arts Convergence   |   2022   |   Anthology, paper

 

Sexe et sexualité dans le futur et ailleurs   |   Éditions Arkuiris   |   2021   |   Anthology, paper

Érotisme féministe   |   Revue Saturne   |   2021   |   Anthology, paper

 

True Trans Bike Rebel   |   Microcosm Publishing   |   2018   |   Anthology, paper

 

Joy Issue   |   Mixtape.LGBT   |   2018   |   Magazine, web

 

Les Nouveaux Robots   |   Les Planètes Orphelines   |   2017-18   |   Anthology, paper & web

 

Génies du Mal   |   Présences d'Esprits   |   2015   |   Anthology, paper

 

 

Other projects

Unannounced VR project   |   Team project   |   2019-22   |   Game & narrative designer

 

Motherload, video game   |   Ludum Dare game jam   |   2016   |   Writer

 

Who Made This Game?!, video game   |   Master's project   |   2011-12   |   Producer, Composer

Kimipiz, video game   |   Microsoft Imagine Cup   |   2011-12   |   Project lead, Game & level designer

 

 

Honors &

Awards

Poetry Contest Les Mots de la Folie   |   Selected for recital   |   2022   |   'Consentement', poem

 

International Poetry Contest La Différence   |   Selected for recital   |   2021   |   'Ingéniu', poem

 

RATP Poetry Grand Prize   |   Finalist   |   2017   |   untitled poem

Westbury Faery Novella Contest​   |   Finalist   |   2017   |   'A Final Trip to Westbury', novella

Geekopolis Festival   |   Metropolis Prize   |   2015  |   'La Suprémacie d'Archibald', novella

Microsoft Imagine Cup  |   Semi-Finalist   |   2012  |   'Kimipiz', video game

The Atelier Competition   |   Winner   |   2011   |   'Unite', video game concept

Check out my LinkedIn for more!

Consulting
 
Consulting

European Education, Audiovisual and Culture Agency   |   2019-now   |   Game design, narrative design & story evaluation expert

Wild and Sweet   |   2023   |   Narrative design & game design consultant

La Méduse Violette   |   2021-22   |   Narrative design & game design consultant

Animaviva   |   2021-22   |   Narrative design & game design consultant

Eternity   |   2021-22   |   Game design consultant

Red Corner   |   2020-21   |   Narrative design, game design & D&I consultant

Cinétévé   |   2020-21   |   Narrative design, story & D&I consultant

Monochrome   |   2020   |   Narrative design & story consultant

Darjeeling Prod   |   2019   |   Narrative design, writing & story consultant

 

Monolith, Warner Bros. Games   |   2019   |   Narrative design and D&I consultant

Nolaroads   |   2017   |   Lore & story consultant

 

Upian   |   2017   |   Game design consultant

 

I also did pro bono consulting on Kickstarter crowdfunding and taught crowdfunding PR between 2013 and 2016.

My communication strategies were, and still are, always based on storytelling.

 

 

Training & Teaching
 
Training & Teaching

Indie Game Academy   |   Teaching   |   2022-23   |   Narrative design teacher

 

E-artsup Bordeaux   |   Teaching   |   2022   |   Narrative design teacher

 

Futurae   |   Teaching   |   2020-22   |   Narrative design teacher

IIM De Vinci   |   Teaching   |   2020   |   Narrative design teacher

E-artsup Lyon   |   Teaching   |   2019   |   Narrative design teacher

We Are Social   |   Training   |   2018   |   Narrative design training

Supinfogame Rubika   |   Teaching   |   2016-21   |   Narrative design & Personal branding teacher

 
Volunteering

FransGenre (healthcare and queer NGO)   |   2023-now   |   Member, Contributor

 

Loisirs Numériques (video games NGO)   |   2023-now   |   Mentor

PKS (healthcare and queer NGO)   |   2021-now   |   Mentor, Mediator, Su!cide prevention

Women in Games France (diversity NGO)   |   2017-now   |   Member, Speaker

Majorca Model Camp (model training camp with a focus on underrepresented profiles)   |   2023   |   Mentor, Photo model

Singapore's French Embassy (governmental organisation)   |   2021-22   |   Speaker and panellist for video game and transmedia

Cagole Nomade (queer and feminist healthcare organisation)   |   2021   |   Photo model

RobotHack (robotics hackathon)   |   2021   |   Mentor

SexHack (healthcare hackathon)   |   2020-21   |   Mentor

Willow Show (healthcare and queer classes)   |   2020   |   Mentor and moderator for weekly shibari classes

Génération Cobayes (healthcare NGO)   |   2017-20   |   Volunteer writer

Talks & Interviews
 
Conferences, Interviews and Panels

"Representation is not only a question of diversity and inclusion. It's a question of market strategy."

Disneyland Paris

2023 panel ON

Queer representation in Video Games

(English)

(Private event)

Shows, events and organisations I've talked or been interviewed for include: 

Afrogameuses   |   Art of Gaming (Arte)   |   Bibliothèque Louise Michel   |   Centre Pompidou Paris   |   Devcom   |  Disneyland Paris   |   Festival de la Francophonie Singapour (Ambassade de France)   |   Forum des Images   |   

Freeplay Festival   |   Game Camp   |   Game Developer (ex Gamasutra)   |   GameIS   |   Gamekult   |   Gamescom   | 

Gamescom Asia   |   Hyperlink (VL media)   |   IIM De Vinci   |   Indie Game Academy   |   Indie Game Factory   | 

L'Interview   |   Jeuxvideo.com   |   JV   |   Kadist   |   Libération   |   Musée de la Cour d'Or (Région Grand Est)   |   

Paris Games Week  Press Start (Women in Games France)   |   Queerly Represent Me   |   Radio Kawa   |   

Les Rendez-Vous du Jeu Vidéo (Bibliothèque Nationale François Mittérand)   |   Women in Games France   |   XRMust

Misc.
 
Misc.

Fond of vast universes, I wish to discover and create more and more worlds, real or not.

I collect books from ultra-rare Egyptology studies and medieval bestiaries to Yokai dictionaries and

Tolkien lore chronicles. I hope that in sickness, a Caladrius will face you.

In my day-to-day geekiness, I'm a game master for tabletop RPGs, a LARP fencer, a rules reader,

and I regularly write roleplay scenarios for my friends.

Hit me up for a psychological horror one-shot in the catacombs of Paris ;)

Coop games are my favourites and I rarely say no to evenings of grinding loot together.

(Or to a night of dancing to techno music.)

I'm well-versed in board games, especially with tactical components, communication mechanics, or just dice.

I hoard dice like a dragon hoards gold.

In addition to being a nerd and a plant parent (my desk vine is two meters long help),

I'm a non-binary artist, photo model and have been a voice for the queer community since 2010.

I'm autistic and outstanding at spotting patterns and broken coherence which makes me great at what I do, although sometimes jokes fly over my head and I am super awkward when receiving compliments.

My first award acceptance speech was eight seconds long. I can last a minute now!

 

I also love comics, treasure hunting, dinosaurs, and food ❤

 

 
Want to talk?

Like what you're reading and want to know more? Let's have a chat.

Interested in my resume or work samples? Contact me and I can send you a copy.

🌟

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