© 2017-19 Sybil Collas.

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Unannounced personal project   

For illustration purposes only.

This unannounced project is developed by Superbien.

Role: Game designer

Main achievement: Formulated the game design of an atypical experience under strong time constraints

Mission scope: Game design of the whole experience and declination in five sub-designs

Design core: The gameplay focuses on touch and physical interactions aimed at non-players for extremely short gameplay sessions

About the story

 

The story is confidential.